Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 141 days ago
10 / 4 / 17
K / D / A
75%
Kill participation
1,325.8
Damage / min
13,523g
490.9 gold / min
12
9 placed · 1 cleared
216
7.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXerdeus#5223
Fiora · Top
5 / 6 / 0
31.3% KP
14,208
21.9% share
12,567g
241 CS · 8.7/m
sokram#EUNE
Jarvan IV · Jungle
0 / 8 / 11
68.8% KP
10,063
15.5% share
9,802g
167 CS · 6.1/m
f agatka#mommy
Akali · Mid
7 / 12 / 1
50% KP
18,855
29.1% share
10,677g
181 CS · 6.6/m
Rowland Aldrich#ego
Vladimir · ADC
2 / 4 / 2
25% KP
13,243
20.4% share
11,060g
266 CS · 9.7/m
Mr Leona#EUN
Nautilus · Support
2 / 6 / 5
43.8% KP
8,464
13.1% share
7,447g
36 CS · 1.3/m
Red side
VictoryRedJoker#FATE
Twisted Fate · Top
7 / 2 / 7
38.9% KP
17,836
16.1% share
15,522g
250 CS · 9.1/m
DP12#DORK
Morgana · Jungle
8 / 4 / 17
69.4% KP
21,026
18.9% share
13,756g
184 CS · 6.7/m
Stefkec#S n Y
Orianna · Mid
10 / 4 / 17
75% KP
36,525
32.9% share
13,523g
216 CS · 7.8/m
bluwunk fan#FOX
Smolder · ADC
9 / 4 / 11
55.6% KP
26,825
24.1% share
13,403g
198 CS · 7.2/m
jalmari1001#EUNE
Thresh · Support
2 / 2 / 19
58.3% KP
8,883
8% share
8,904g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
