Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 141 days ago
4 / 8 / 11
K / D / A
41.7%
Kill participation
965.3
Damage / min
12,150g
425.6 gold / min
15
8 placed · 2 cleared
248
8.7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryxBaIaTux#EUNE
Fiora · Top
11 / 4 / 6
53.1% KP
32,850
28% share
16,497g
226 CS · 7.9/m
FUTURE RANK 1#KOVA
Graves · Jungle
4 / 5 / 7
34.4% KP
16,054
13.7% share
12,351g
207 CS · 7.3/m
awspratt#EUNE
Xin Zhao · Mid
11 / 12 / 4
46.9% KP
34,228
29.1% share
14,182g
208 CS · 7.3/m
Piotr Maciejczak#POE2
Aurelion Sol · ADC
5 / 7 / 10
46.9% KP
28,637
24.4% share
14,699g
238 CS · 8.3/m
gorgx#EUNE
Janna · Support
1 / 8 / 23
75% KP
5,721
4.9% share
8,897g
20 CS · 0.7/m
Red side
Defeat17411471471#174
Riven · Top
6 / 4 / 5
30.6% KP
17,702
13.2% share
12,771g
237 CS · 8.3/m
Stanced Abuser#EUNE
Udyr · Jungle
15 / 6 / 4
52.8% KP
31,551
23.5% share
16,533g
227 CS · 8/m
Stefkec#S n Y
Orianna · Mid
4 / 8 / 11
41.7% KP
27,559
20.5% share
12,150g
248 CS · 8.7/m
edru#goat
Ezreal · ADC
9 / 4 / 8
47.2% KP
46,904
34.9% share
16,722g
271 CS · 9.5/m
CllayMoore#Cyrem
Karma · Support
2 / 11 / 17
52.8% KP
10,541
7.9% share
9,089g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
