Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 140 days ago
14 / 8 / 8
K / D / A
68.8%
Kill participation
1,303.7
Damage / min
17,379g
602 gold / min
19
2 placed · 6 cleared
239
8.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory17411471471#174
Riven · Top
5 / 6 / 4
28.1% KP
13,684
12.5% share
12,421g
201 CS · 7/m
Iorweth Dimaczo#12341
Naafiri · Jungle
11 / 6 / 8
59.4% KP
24,640
22.5% share
15,733g
245 CS · 8.5/m
Stefkec#S n Y
Zed · Mid
14 / 8 / 8
68.8% KP
37,633
34.4% share
17,379g
239 CS · 8.3/m
oLin#4824
Ziggs · ADC
2 / 7 / 12
43.8% KP
25,172
23% share
11,309g
221 CS · 7.7/m
Reformed Moir#EUNE
Nami · Support
0 / 10 / 14
43.8% KP
8,146
7.5% share
7,427g
22 CS · 0.8/m
Red side
DefeatMichu018#EUNE
Kennen · Top
4 / 4 / 3
18.9% KP
19,117
18% share
11,086g
247 CS · 8.6/m
Bimshy#Est
Kha'Zix · Jungle
12 / 8 / 7
51.4% KP
22,263
21% share
13,902g
184 CS · 6.4/m
Lukys#EUNE1
LeBlanc · Mid
11 / 10 / 6
45.9% KP
22,416
21.1% share
12,169g
148 CS · 5.1/m
HrabiaMontekrst0#EUNE
Draven · ADC
8 / 5 / 6
37.8% KP
17,744
16.7% share
13,631g
229 CS · 7.9/m
bilan8ropos#EUNE
Senna · Support
2 / 5 / 22
64.9% KP
24,545
23.1% share
11,088g
46 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
