Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 140 days ago
9 / 4 / 4
K / D / A
30.2%
Kill participation
1,228.5
Damage / min
14,606g
560.3 gold / min
13
3 placed · 2 cleared
237
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV BunnyVu#Nami
Ambessa · Top
2 / 6 / 5
23.3% KP
18,252
19.1% share
9,787g
209 CS · 8/m
Nephilim#9575
Rek'Sai · Jungle
14 / 7 / 7
70% KP
29,480
30.9% share
14,183g
191 CS · 7.3/m
light#razak
Vladimir · Mid
5 / 7 / 4
30% KP
23,427
24.6% share
10,559g
217 CS · 8.3/m
月影龙#さくら
Vayne · ADC
6 / 12 / 10
53.3% KP
18,724
19.6% share
11,515g
118 CS · 4.5/m
Evelyn Hugo#CeIia
Zilean · Support
3 / 11 / 17
66.7% KP
5,538
5.8% share
8,334g
15 CS · 0.6/m
Red side
VictoryMordziatty#RIZZ
Mordekaiser · Top
6 / 6 / 3
20.9% KP
22,500
16.6% share
11,057g
207 CS · 7.9/m
Maddin#buh
Hecarim · Jungle
11 / 4 / 10
48.8% KP
25,039
18.5% share
14,053g
208 CS · 8/m
Stefkec#S n Y
Zed · Mid
9 / 4 / 4
30.2% KP
32,023
23.6% share
14,606g
237 CS · 9.1/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
12 / 8 / 14
60.5% KP
36,841
27.2% share
17,452g
200 CS · 7.7/m
Shamber#TWDTH
Skarner · Support
5 / 8 / 20
58.1% KP
19,211
14.2% share
9,724g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
