Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 139 days ago
2 / 8 / 4
K / D / A
60%
Kill participation
747.5
Damage / min
10,777g
400.4 gold / min
24
10 placed · 1 cleared
222
8.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRozmaryn#777
Akali · Top
3 / 4 / 5
25.8% KP
18,002
18.9% share
10,713g
206 CS · 7.7/m
R3IZ#SOSI
Master Yi · Jungle
11 / 2 / 7
58.1% KP
20,324
21.3% share
14,758g
208 CS · 7.7/m
I I#333
Qiyana · Mid
12 / 1 / 7
61.3% KP
32,106
33.6% share
15,558g
248 CS · 9.2/m
Papigares#EUNE
Ezreal · ADC
4 / 2 / 3
22.6% KP
18,731
19.6% share
12,413g
246 CS · 9.1/m
ktośek#Cośek
Braum · Support
1 / 2 / 15
51.6% KP
6,276
6.6% share
8,190g
33 CS · 1.2/m
Red side
DefeatStefkec#S n Y
Orianna · Top
2 / 8 / 4
60% KP
20,121
30.8% share
10,777g
222 CS · 8.2/m
16 γραμμες#11111
Ekko · Jungle
2 / 8 / 5
70% KP
12,019
18.4% share
9,953g
169 CS · 6.3/m
Bojan Radevic#GOAT
Lee Sin · Mid
2 / 7 / 2
40% KP
15,054
23.1% share
11,124g
245 CS · 9.1/m
Mitzuki#七転び八起
Miss Fortune · ADC
4 / 5 / 3
70% KP
10,039
15.4% share
11,836g
206 CS · 7.7/m
Rogrash#dudu
Maokai · Support
0 / 3 / 4
40% KP
8,027
12.3% share
6,588g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
