Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 139 days ago
12 / 10 / 5
K / D / A
47.2%
Kill participation
1,176
Damage / min
17,756g
505.6 gold / min
16
4 placed · 1 cleared
223
6.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV BunnyVu#Nami
Vladimir · Top
17 / 8 / 3
55.6% KP
55,808
35.4% share
18,191g
222 CS · 6.3/m
Tekkan#EUNE
Nocturne · Jungle
6 / 11 / 12
50% KP
20,677
13.1% share
15,678g
237 CS · 6.7/m
Stefkec#S n Y
Zed · Mid
12 / 10 / 5
47.2% KP
41,297
26.2% share
17,756g
223 CS · 6.4/m
KOMM SUSSER TOD#focus
Swain · ADC
1 / 11 / 11
33.3% KP
27,032
17.1% share
11,948g
202 CS · 5.8/m
L9 Vlado Vach#Čáčov
Braum · Support
0 / 14 / 14
38.9% KP
12,941
8.2% share
8,742g
24 CS · 0.7/m
Red side
VictoryiluLol1#EUNE
Pantheon · Top
20 / 7 / 9
53.7% KP
67,247
29.4% share
16,552g
217 CS · 6.2/m
RAKIQ V NARGATA#WAGMI
Shaco · Jungle
7 / 4 / 21
51.9% KP
43,184
18.9% share
15,719g
286 CS · 8.1/m
Podes281#Troll
Riven · Mid
17 / 11 / 13
55.6% KP
61,245
26.8% share
19,857g
222 CS · 6.3/m
Leash Mе YAYA#dora
Ashe · ADC
7 / 11 / 16
42.6% KP
42,014
18.4% share
16,079g
218 CS · 6.2/m
drgd#2711
Milio · Support
3 / 3 / 39
77.8% KP
14,839
6.5% share
11,854g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
