Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 136 days ago
5 / 3 / 5
K / D / A
27.8%
Kill participation
858.3
Damage / min
12,831g
500.9 gold / min
11
6 placed · 1 cleared
250
9.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLiLDeepShlt#MORON
Zed · Top
8 / 2 / 5
36.1% KP
28,500
29.1% share
14,100g
214 CS · 8.4/m
Serkoo#EUNE
Diana · Jungle
3 / 4 / 7
27.8% KP
9,696
9.9% share
10,919g
194 CS · 7.6/m
Stefkec#S n Y
Orianna · Mid
5 / 3 / 5
27.8% KP
21,988
22.4% share
12,831g
250 CS · 9.8/m
INeeFI#EUNE
Jinx · ADC
15 / 4 / 6
58.3% KP
24,142
24.6% share
14,011g
194 CS · 7.6/m
F L O R E N#Him
Morgana · Support
5 / 4 / 14
52.8% KP
13,633
13.9% share
10,425g
55 CS · 2.1/m
Red side
DefeatXUQ NA AATROX#1V9
Renekton · Top
2 / 7 / 1
17.6% KP
9,964
14% share
8,663g
177 CS · 6.9/m
버스기사#DIFF
Graves · Jungle
1 / 4 / 3
23.5% KP
7,548
10.6% share
9,473g
216 CS · 8.4/m
Cobie DB#EUNU
Viktor · Mid
6 / 7 / 3
52.9% KP
21,163
29.7% share
11,627g
183 CS · 7.1/m
Moonveil#DARK
Seraphine · ADC
8 / 12 / 2
58.8% KP
22,074
31% share
11,366g
192 CS · 7.5/m
Izcrets#EUNE
Karma · Support
0 / 6 / 9
52.9% KP
10,554
14.8% share
6,751g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
