Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 135 days ago
1 / 6 / 22
K / D / A
65.7%
Kill participation
887.6
Damage / min
13,235g
395.9 gold / min
9
9 placed · 1 cleared
276
8.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAir Duck#EUNE
Jayce · Top
9 / 0 / 7
45.7% KP
64,597
32.2% share
15,851g
324 CS · 9.7/m
BlooM#OWA
Nidalee · Jungle
10 / 10 / 19
82.9% KP
37,219
18.6% share
14,335g
153 CS · 4.6/m
Stefkec#S n Y
Orianna · Mid
1 / 6 / 22
65.7% KP
29,676
14.8% share
13,235g
276 CS · 8.3/m
Shay Patrick#evil
Smolder · ADC
15 / 1 / 9
68.6% KP
56,751
28.3% share
19,329g
292 CS · 8.7/m
QueenLeona#LEONA
Nami · Support
0 / 6 / 25
71.4% KP
12,227
6.1% share
8,971g
26 CS · 0.8/m
Red side
DefeatFate Sealed#157
Dr. Mundo · Top
1 / 6 / 0
4.3% KP
19,347
18.4% share
11,937g
287 CS · 8.6/m
Paralen Grip#BUFF
Jarvan IV · Jungle
6 / 4 / 7
56.5% KP
21,706
20.6% share
14,069g
227 CS · 6.8/m
21321421213#31232
Riven · Mid
9 / 7 / 0
39.1% KP
21,379
20.3% share
14,865g
232 CS · 6.9/m
大黑猴#2137
Ezreal · ADC
5 / 8 / 5
43.5% KP
26,549
25.2% share
13,488g
229 CS · 6.8/m
Shamber#TWDTH
Skarner · Support
2 / 10 / 10
52.2% KP
16,348
15.5% share
9,158g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
