Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 132 days ago
10 / 11 / 16
K / D / A
51%
Kill participation
1,560.9
Damage / min
17,322g
475.2 gold / min
14
2 placed · 3 cleared
259
7.1 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathunter eyes#child
Kayle · Top
3 / 8 / 3
16.7% KP
21,474
15% share
12,088g
237 CS · 6.5/m
CANTLOSEMUSTGAP#BEAST
Briar · Jungle
19 / 8 / 8
75% KP
46,304
32.2% share
21,765g
254 CS · 7/m
C H X C E D#goat
Yasuo · Mid
8 / 9 / 12
55.6% KP
38,049
26.5% share
14,384g
245 CS · 6.7/m
Phasmaa#MEOW
Lux · ADC
6 / 12 / 11
47.2% KP
30,922
21.5% share
14,829g
204 CS · 5.6/m
hau hau hau#2138
Braum · Support
0 / 14 / 14
38.9% KP
6,859
4.8% share
8,965g
26 CS · 0.7/m
Red side
VictoryJ3batron 3000#EUNE
Gragas · Top
6 / 4 / 15
41.2% KP
24,062
13.4% share
14,039g
270 CS · 7.4/m
쿠예크 삼촌#12345
Jarvan IV · Jungle
6 / 7 / 35
80.4% KP
24,811
13.9% share
16,970g
264 CS · 7.2/m
Stefkec#S n Y
Zed · Mid
10 / 11 / 16
51% KP
56,893
31.8% share
17,322g
259 CS · 7.1/m
Clarity#싫어하다
Twitch · ADC
28 / 6 / 12
78.4% KP
60,839
34% share
22,416g
225 CS · 6.2/m
Ez A Pentagép#EUNE
Rell · Support
1 / 8 / 32
64.7% KP
12,337
6.9% share
10,922g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
