Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 132 days ago
8 / 2 / 4
K / D / A
63.2%
Kill participation
961.6
Damage / min
11,978g
479.8 gold / min
19
4 placed · 5 cleared
229
9.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat129083156#1605
Yasuo · Top
3 / 6 / 0
25% KP
10,424
17.1% share
9,896g
241 CS · 9.7/m
Flame#7337
Rek'Sai · Jungle
4 / 4 / 4
66.7% KP
11,948
19.6% share
10,466g
177 CS · 7.1/m
Fgrnmo8iIHQ#VAD
Syndra · Mid
1 / 6 / 3
33.3% KP
18,591
30.5% share
9,254g
236 CS · 9.5/m
DaxenGunslinger#EUNE
Vladimir · ADC
4 / 2 / 1
41.7% KP
14,222
23.3% share
9,813g
207 CS · 8.3/m
Coach XBlademojo#FIST
Nami · Support
0 / 1 / 7
58.3% KP
5,817
9.5% share
6,071g
28 CS · 1.1/m
Red side
VictoryHaiXCRO#EUNE
Tryndamere · Top
7 / 3 / 1
42.1% KP
20,646
29.1% share
15,777g
250 CS · 10/m
SvSavaTeraBugare#EUNE
Lee Sin · Jungle
4 / 2 / 3
36.8% KP
8,156
11.5% share
10,205g
174 CS · 7/m
Stefkec#S n Y
Aurora · Mid
8 / 2 / 4
63.2% KP
24,008
33.8% share
11,978g
229 CS · 9.2/m
Mickey#1v9
Kog'Maw · ADC
0 / 3 / 3
15.8% KP
13,727
19.3% share
9,254g
203 CS · 8.1/m
dosia#pati
Lulu · Support
0 / 2 / 5
26.3% KP
4,472
6.3% share
6,413g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
