Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 131 days ago
10 / 5 / 6
K / D / A
66.7%
Kill participation
1,431.3
Damage / min
19,435g
510.8 gold / min
19
11 placed · 2 cleared
290
7.6 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMirceaBigSausage#EUNE
Riven · Top
0 / 4 / 5
20.8% KP
17,645
11.9% share
13,455g
311 CS · 8.2/m
Shunsui Kyoraku#Elvii
Jayce · Jungle
8 / 10 / 6
58.3% KP
38,685
26.1% share
17,925g
255 CS · 6.7/m
Stefkec#S n Y
Aurora · Mid
10 / 5 / 6
66.7% KP
54,462
36.7% share
19,435g
290 CS · 7.6/m
zeromental#666
Lucian · ADC
5 / 6 / 5
41.7% KP
25,398
17.1% share
15,957g
325 CS · 8.5/m
Aoharu#青 春
Nami · Support
1 / 6 / 18
79.2% KP
12,064
8.1% share
10,466g
39 CS · 1/m
Red side
VictoryChudMaxxingDelux#INTEL
Udyr · Top
5 / 4 / 6
35.5% KP
22,781
18% share
17,996g
348 CS · 9.1/m
MovieStarPlanet#EAST
Hecarim · Jungle
9 / 5 / 14
74.2% KP
32,472
25.7% share
18,270g
302 CS · 7.9/m
elmondo#EUNE
Syndra · Mid
13 / 8 / 8
67.7% KP
46,341
36.7% share
19,388g
271 CS · 7.1/m
22 inch waist#pop
Sivir · ADC
2 / 1 / 17
61.3% KP
15,353
12.2% share
16,522g
252 CS · 6.6/m
Xyz Katarina#EUNE
Seraphine · Support
2 / 6 / 17
61.3% KP
9,299
7.4% share
11,713g
79 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
