Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 130 days ago
3 / 8 / 3
K / D / A
28.6%
Kill participation
996.1
Damage / min
11,157g
415.5 gold / min
9
3 placed · 1 cleared
178
6.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory17411471471#174
Riven · Top
10 / 4 / 9
42.2% KP
16,059
14.7% share
13,811g
183 CS · 6.8/m
THE KFC AZIR#EUNE
Talon · Jungle
9 / 6 / 7
35.6% KP
18,579
17% share
14,496g
232 CS · 8.6/m
Vigilante#VLAD
Vladimir · Mid
6 / 3 / 7
28.9% KP
19,684
18% share
11,863g
233 CS · 8.7/m
AstroGapped#lvcky
Draven · ADC
13 / 6 / 11
53.3% KP
28,766
26.3% share
17,588g
202 CS · 7.5/m
Diviner#EUNE
Lux · Support
7 / 2 / 26
73.3% KP
26,440
24.1% share
11,164g
39 CS · 1.5/m
Red side
DefeatG Lightning11#EUNE
Cassiopeia · Top
5 / 6 / 1
28.6% KP
15,592
17% share
10,144g
205 CS · 7.6/m
MultiMatum#Covet
Kha'Zix · Jungle
7 / 9 / 3
47.6% KP
21,307
23.2% share
13,658g
176 CS · 6.6/m
Stefkec#S n Y
Zed · Mid
3 / 8 / 3
28.6% KP
26,745
29.1% share
11,157g
178 CS · 6.6/m
nao jinguji#flow
Kai'Sa · ADC
4 / 10 / 8
57.1% KP
18,079
19.7% share
12,973g
212 CS · 7.9/m
Kuro#反逆者
Leona · Support
2 / 12 / 9
52.4% KP
10,217
11.1% share
7,528g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
