Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 130 days ago
9 / 4 / 11
K / D / A
47.6%
Kill participation
1,065.7
Damage / min
15,364g
513.8 gold / min
12
2 placed · 2 cleared
250
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNyier#SMRF
Pantheon · Top
6 / 5 / 6
38.7% KP
22,200
21.4% share
10,995g
205 CS · 6.9/m
KaynYouNot#EUNE
Kayn · Jungle
10 / 6 / 5
48.4% KP
18,745
18.1% share
14,871g
201 CS · 6.7/m
Alex93ovo#chi
Malzahar · Mid
3 / 6 / 10
41.9% KP
28,742
27.8% share
12,218g
236 CS · 7.9/m
Ma vajdu ga bre#Tebra
Samira · ADC
7 / 11 / 8
48.4% KP
22,055
21.3% share
13,897g
220 CS · 7.4/m
Bustar666#EUNE
Pyke · Support
5 / 14 / 10
48.4% KP
11,820
11.4% share
10,692g
24 CS · 0.8/m
Red side
VictoryVöid#RITOS
Volibear · Top
6 / 8 / 9
35.7% KP
20,335
17.4% share
13,092g
194 CS · 6.5/m
Regnum#EUNE1
Shaco · Jungle
17 / 3 / 15
76.2% KP
24,936
21.3% share
17,714g
206 CS · 6.9/m
Stefkec#S n Y
Zed · Mid
9 / 4 / 11
47.6% KP
31,863
27.3% share
15,364g
250 CS · 8.4/m
Charlie Krug#polar
Ezreal · ADC
4 / 7 / 10
33.3% KP
21,137
18.1% share
13,437g
195 CS · 6.5/m
Peto#noob
LeBlanc · Support
6 / 9 / 17
54.8% KP
18,555
15.9% share
10,742g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
