Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 129 days ago
3 / 8 / 2
K / D / A
38.5%
Kill participation
559.8
Damage / min
8,110g
347.6 gold / min
13
6 placed · 0 cleared
137
5.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGetozaurusREX#SIT
Renekton · Top
10 / 5 / 2
27.3% KP
21,504
21.9% share
11,866g
180 CS · 7.7/m
Moon#Blau
Kayn · Jungle
11 / 3 / 11
50% KP
20,427
20.8% share
12,394g
189 CS · 8.1/m
Avaric3#EUNE
Anivia · Mid
4 / 1 / 9
29.5% KP
15,562
15.8% share
10,620g
199 CS · 8.5/m
Fabisio Misio#EUNE
Ezreal · ADC
17 / 0 / 6
52.3% KP
28,978
29.5% share
15,049g
199 CS · 8.5/m
Ryuk#grimm
Zac · Support
2 / 4 / 19
47.7% KP
11,925
12.1% share
8,770g
25 CS · 1.1/m
Red side
DefeatFarelion#EUNE
Xin Zhao · Top
2 / 9 / 2
30.8% KP
15,278
21.9% share
7,250g
158 CS · 6.8/m
Stefkec#S n Y
Orianna · Jungle
3 / 8 / 2
38.5% KP
13,062
18.7% share
8,110g
137 CS · 5.9/m
wrath#cпc
Hwei · Mid
2 / 9 / 2
30.8% KP
14,568
20.9% share
7,564g
159 CS · 6.8/m
john220#222
Senna · ADC
5 / 6 / 3
61.5% KP
17,074
24.5% share
11,829g
174 CS · 7.5/m
amirmaxi#EUNE
Maokai · Support
1 / 12 / 7
61.5% KP
9,786
14% share
6,569g
43 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
