Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 129 days ago
14 / 3 / 15
K / D / A
65.9%
Kill participation
1,470.1
Damage / min
19,944g
625.9 gold / min
18
11 placed · 1 cleared
285
8.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTruecel chud#IDF
Jayce · Top
3 / 7 / 1
18.2% KP
23,535
17.5% share
12,540g
250 CS · 7.8/m
piotrullo pedaI#gej
Shaco · Jungle
7 / 6 / 4
50% KP
22,348
16.6% share
13,381g
240 CS · 7.5/m
Moon#Blau
Vladimir · Mid
8 / 6 / 5
59.1% KP
57,264
42.7% share
16,708g
313 CS · 9.8/m
BD Joe#4418
Riven · ADC
2 / 14 / 2
18.2% KP
12,131
9% share
11,192g
215 CS · 6.7/m
Mosquito#ate
Lux · Support
2 / 11 / 7
40.9% KP
18,982
14.1% share
8,782g
56 CS · 1.8/m
Red side
Victoryzuko#nic
Teemo · Top
8 / 2 / 8
36.4% KP
34,055
24.5% share
16,215g
294 CS · 9.2/m
imissherr#1V99
Hecarim · Jungle
8 / 6 / 13
47.7% KP
21,590
15.5% share
15,394g
246 CS · 7.7/m
bug3#swag
Kayle · Mid
8 / 6 / 5
29.5% KP
25,062
18% share
13,716g
235 CS · 7.4/m
Stefkec#S n Y
Aurora · ADC
14 / 3 / 15
65.9% KP
46,847
33.6% share
19,944g
285 CS · 8.9/m
Ryuk#grimm
Zac · Support
6 / 5 / 17
52.3% KP
11,715
8.4% share
10,924g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
