Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 129 days ago
5 / 4 / 3
K / D / A
50%
Kill participation
901.4
Damage / min
12,689g
399.4 gold / min
20
7 placed · 3 cleared
250
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTruecel chud#IDF
Jayce · Top
4 / 9 / 3
43.8% KP
22,339
20.8% share
11,133g
220 CS · 6.9/m
Toyota Corrola#HORSE
Ekko · Jungle
2 / 7 / 8
62.5% KP
17,327
16.1% share
10,453g
170 CS · 5.4/m
Stefkec#S n Y
Aurora · Mid
5 / 4 / 3
50% KP
28,635
26.7% share
12,689g
250 CS · 7.9/m
komandata#Nerf
Smolder · ADC
5 / 3 / 4
56.3% KP
34,481
32.1% share
14,483g
292 CS · 9.2/m
Kobila#EUNE
Soraka · Support
0 / 7 / 11
68.8% KP
4,573
4.3% share
7,841g
37 CS · 1.2/m
Red side
VictoryTTV BunnyVu#Nami
Malphite · Top
7 / 1 / 11
60% KP
31,487
24.7% share
13,945g
237 CS · 7.5/m
Regnum#EUNE1
Shaco · Jungle
8 / 3 / 8
53.3% KP
21,823
17.1% share
15,172g
221 CS · 7/m
Asam na kon#EUNE
Tristana · Mid
7 / 3 / 4
36.7% KP
36,155
28.3% share
15,092g
283 CS · 8.9/m
BaiCai#riven
Cassiopeia · ADC
8 / 5 / 6
46.7% KP
30,526
23.9% share
14,214g
233 CS · 7.3/m
uTRIPu#EUNE
Milio · Support
0 / 4 / 20
66.7% KP
7,664
6% share
9,051g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
