Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 128 days ago
3 / 5 / 3
K / D / A
31.6%
Kill participation
727.8
Damage / min
8,519g
369.3 gold / min
13
8 placed · 0 cleared
204
8.8 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΓΑΤΑΤΖΗΣ#2310
Tryndamere · Top
12 / 4 / 4
61.5% KP
23,965
32.6% share
13,828g
216 CS · 9.4/m
KATSE KATW DOG#YAP
Xin Zhao · Jungle
9 / 2 / 6
57.7% KP
15,023
20.5% share
11,830g
172 CS · 7.5/m
shaitan#4444
Lux · Mid
1 / 4 / 8
34.6% KP
13,561
18.5% share
9,477g
205 CS · 8.9/m
Żelkowy sith#EUNE
Sivir · ADC
4 / 6 / 6
38.5% KP
16,754
22.8% share
11,579g
198 CS · 8.6/m
Byqqu#EUNE
Milio · Support
0 / 4 / 10
38.5% KP
4,111
5.6% share
6,282g
30 CS · 1.3/m
Red side
Defeathunter eyes#child
Shen · Top
4 / 6 / 2
31.6% KP
7,945
12% share
8,155g
134 CS · 5.8/m
Only1Jakub#EUNE
Jarvan IV · Jungle
4 / 6 / 7
57.9% KP
9,892
15% share
9,155g
162 CS · 7/m
Stefkec#S n Y
Orianna · Mid
3 / 5 / 3
31.6% KP
16,787
25.5% share
8,519g
204 CS · 8.8/m
bene#331
Tristana · ADC
5 / 3 / 4
47.4% KP
16,538
25.1% share
9,179g
147 CS · 6.4/m
Pinzho#2111
Morgana · Support
3 / 6 / 9
63.2% KP
14,776
22.4% share
7,469g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
