Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 128 days ago
10 / 7 / 13
K / D / A
54.8%
Kill participation
1,712.1
Damage / min
15,103g
576.1 gold / min
20
6 placed · 4 cleared
221
8.4 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBalkan Goku#EUNE
Wukong · Top
11 / 6 / 12
54.8% KP
36,858
26.2% share
13,526g
194 CS · 7.4/m
BMW M5 F90#600hp
Rengar · Jungle
14 / 5 / 5
45.2% KP
28,900
20.5% share
15,238g
201 CS · 7.7/m
Stefkec#S n Y
Aurora · Mid
10 / 7 / 13
54.8% KP
44,885
31.9% share
15,103g
221 CS · 8.4/m
unbenchthekench#froge
Tahm Kench · ADC
5 / 3 / 10
35.7% KP
21,230
15.1% share
12,342g
206 CS · 7.9/m
DorćolŠipka#20555
Nautilus · Support
2 / 5 / 21
54.8% KP
8,855
6.3% share
8,198g
22 CS · 0.8/m
Red side
DefeatDrBüyi#EUNE
Zaahen · Top
7 / 7 / 2
34.6% KP
23,076
23.9% share
11,517g
199 CS · 7.6/m
Fur Hire#EUNE
Rek'Sai · Jungle
10 / 7 / 6
61.5% KP
26,317
27.2% share
13,739g
160 CS · 6.1/m
uuuuuuuuuuu#feet
Gwen · Mid
6 / 11 / 1
26.9% KP
20,979
21.7% share
12,543g
206 CS · 7.9/m
Revaeh#EUNE
Senna · ADC
2 / 8 / 15
65.4% KP
19,335
20% share
11,670g
142 CS · 5.4/m
kvetinac77#EUNE
Braum · Support
1 / 9 / 14
57.7% KP
7,046
7.3% share
7,795g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
