Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 128 days ago
10 / 3 / 15
K / D / A
40.3%
Kill participation
1,438.6
Damage / min
16,808g
432.3 gold / min
33
3 placed · 10 cleared
267
6.9 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvampire heart#ゼロから
Sylas · Top
14 / 9 / 13
51.9% KP
50,695
24.1% share
17,075g
215 CS · 5.5/m
rerank1#who
Olaf · Jungle
13 / 16 / 14
51.9% KP
51,812
24.6% share
18,343g
244 CS · 6.3/m
stankela#1212
Zed · Mid
10 / 10 / 7
32.7% KP
33,116
15.7% share
19,443g
271 CS · 7/m
ΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Xayah · ADC
14 / 13 / 16
57.7% KP
52,656
25% share
22,059g
296 CS · 7.6/m
Peto#noob
Senna · Support
1 / 14 / 27
53.8% KP
22,106
10.5% share
12,751g
32 CS · 0.8/m
Red side
Defeatzaciągacz 2015#EUNE
Garen · Top
12 / 11 / 10
35.5% KP
51,375
21.4% share
20,068g
310 CS · 8/m
Kawe1894#EUNE
Naafiri · Jungle
25 / 7 / 15
64.5% KP
68,655
28.6% share
22,353g
243 CS · 6.2/m
Stefkec#S n Y
Aurora · Mid
10 / 3 / 15
40.3% KP
55,937
23.3% share
16,808g
267 CS · 6.9/m
uprzytamniacz#botow
Tristana · ADC
12 / 15 / 11
37.1% KP
44,740
18.7% share
18,408g
228 CS · 5.9/m
Poppynator#P0P
Poppy · Support
3 / 17 / 21
38.7% KP
19,143
8% share
11,257g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
