Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 127 days ago
6 / 4 / 21
K / D / A
73%
Kill participation
638.4
Damage / min
9,621g
407.7 gold / min
52
22 placed · 3 cleared
43
1.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPodes281#Troll
Gragas · Top
8 / 7 / 9
45.9% KP
30,450
30.5% share
10,389g
146 CS · 6.2/m
Puniec#5555
Kha'Zix · Jungle
14 / 4 / 7
56.8% KP
21,343
21.4% share
14,615g
186 CS · 7.9/m
hypergamy#rope
Yone · Mid
4 / 4 / 8
32.4% KP
18,721
18.7% share
10,986g
219 CS · 9.3/m
BaiCai#riven
Cassiopeia · ADC
5 / 1 / 12
45.9% KP
14,350
14.4% share
10,313g
152 CS · 6.4/m
Stefkec#S n Y
Seraphine · Support
6 / 4 / 21
73% KP
15,066
15.1% share
9,621g
43 CS · 1.8/m
Red side
DefeatIso Tiikeri#EUNE
Kled · Top
6 / 7 / 4
50% KP
26,712
32% share
9,984g
169 CS · 7.2/m
dejv#xdd
Jarvan IV · Jungle
0 / 7 / 7
35% KP
5,756
6.9% share
7,579g
125 CS · 5.3/m
koreanZookeeper#111
Malphite · Mid
7 / 4 / 5
60% KP
22,800
27.4% share
10,270g
125 CS · 5.3/m
NAH I WILL WIN#Dimi
Caitlyn · ADC
3 / 9 / 4
35% KP
14,044
16.8% share
10,299g
164 CS · 6.9/m
JoshuaBlahyi#4765
Pantheon · Support
4 / 10 / 6
50% KP
14,036
16.8% share
7,798g
43 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
