Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 126 days ago
11 / 5 / 6
K / D / A
54.8%
Kill participation
1,312.7
Damage / min
18,031g
523.4 gold / min
17
2 placed · 4 cleared
296
8.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKLEPATORXXX#EUNE
Garen · Top
10 / 8 / 5
48.4% KP
39,431
28.2% share
17,566g
304 CS · 8.8/m
smece od igrice#MTC
Nidalee · Jungle
3 / 9 / 12
48.4% KP
18,320
13.1% share
13,129g
221 CS · 6.4/m
Stefkec#S n Y
Zed · Mid
11 / 5 / 6
54.8% KP
45,222
32.4% share
18,031g
296 CS · 8.6/m
OLD TECHNOLOGY#CRANK
Brand · ADC
3 / 10 / 5
25.8% KP
21,488
15.4% share
12,725g
248 CS · 7.2/m
Zdechły Aro#EUNE
Senna · Support
4 / 10 / 7
35.5% KP
15,237
10.9% share
10,806g
37 CS · 1.1/m
Red side
VictoryTeasy#peace
Tryndamere · Top
14 / 13 / 5
45.2% KP
54,011
36.9% share
20,139g
322 CS · 9.3/m
FrozenPerry#EUNE
Jarvan IV · Jungle
10 / 6 / 15
59.5% KP
31,071
21.2% share
16,099g
253 CS · 7.3/m
bene#331
Qiyana · Mid
7 / 6 / 9
38.1% KP
25,029
17.1% share
15,319g
247 CS · 7.2/m
Ziggs Seven#0670
Veigar · ADC
11 / 3 / 2
31% KP
29,717
20.3% share
16,789g
297 CS · 8.6/m
Maciuś z klanu#6769
Soraka · Support
0 / 3 / 19
45.2% KP
6,413
4.4% share
9,475g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
