Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 124 days ago
13 / 3 / 7
K / D / A
55.6%
Kill participation
1,230.6
Damage / min
13,057g
547.8 gold / min
10
7 placed · 1 cleared
172
7.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVALGAUSPURGAS123#멍청이CN
Riven · Top
1 / 7 / 5
31.6% KP
8,037
12.6% share
8,054g
140 CS · 5.9/m
pako#1738
Jarvan IV · Jungle
5 / 4 / 8
68.4% KP
12,986
20.4% share
10,885g
193 CS · 8.1/m
DedIJusz#EUNE
Orianna · Mid
3 / 9 / 4
36.8% KP
13,337
21% share
10,054g
197 CS · 8.3/m
Kapitan Quackle#EUNE
Yasuo · ADC
8 / 10 / 2
52.6% KP
13,813
21.7% share
10,855g
144 CS · 6/m
veveras003#EUNE
Elise · Support
2 / 6 / 11
68.4% KP
15,452
24.3% share
7,729g
22 CS · 0.9/m
Red side
VictorySolway#LOK
Aatrox · Top
5 / 2 / 4
25% KP
14,209
18.5% share
11,431g
215 CS · 9/m
2 3 BPG#1906
Fiddlesticks · Jungle
9 / 3 / 13
61.1% KP
17,127
22.3% share
11,591g
160 CS · 6.7/m
Stefkec#S n Y
Aurora · Mid
13 / 3 / 7
55.6% KP
29,330
38.2% share
13,057g
172 CS · 7.2/m
ImOKaÿn#1v9
Xayah · ADC
6 / 7 / 9
41.7% KP
10,491
13.7% share
10,487g
146 CS · 6.1/m
Wait Iam Goated#xdddd
Braum · Support
3 / 4 / 18
58.3% KP
5,693
7.4% share
8,328g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
