Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 123 days ago
18 / 10 / 13
K / D / A
48.4%
Kill participation
1,291.3
Damage / min
21,601g
630.1 gold / min
30
2 placed · 5 cleared
246
7.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWooje#001
Jayce · Top
9 / 13 / 8
34% KP
33,458
22.8% share
16,198g
214 CS · 6.2/m
Z3nTeIZI十#777Z
Nocturne · Jungle
2 / 9 / 19
42% KP
18,404
12.6% share
13,195g
198 CS · 5.8/m
CHAD KARTHUS#EUNE
LeBlanc · Mid
12 / 15 / 7
38% KP
29,455
20.1% share
14,991g
193 CS · 5.6/m
RIPCRITSHYVANA#FRITO
Twitch · ADC
21 / 14 / 8
58% KP
48,572
33.2% share
20,456g
198 CS · 5.8/m
Demented Clown#EUNE
Camille · Support
6 / 13 / 15
42% KP
16,621
11.3% share
11,548g
57 CS · 1.7/m
Red side
Victoryhunter eyes#child
Kayle · Top
9 / 8 / 16
39.1% KP
26,221
15.4% share
16,725g
216 CS · 6.3/m
Stefkec#S n Y
Zed · Jungle
18 / 10 / 13
48.4% KP
44,270
25.9% share
21,601g
246 CS · 7.2/m
Piastkov#EUNE
Lux · Mid
6 / 16 / 20
40.6% KP
17,817
10.4% share
12,146g
149 CS · 4.3/m
b x r e#9999
Karthus · ADC
20 / 10 / 11
48.4% KP
54,970
32.2% share
19,773g
239 CS · 7/m
Hékás#dog
Poppy · Support
11 / 6 / 29
62.5% KP
27,413
16.1% share
16,885g
51 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
