Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 121 days ago
18 / 6 / 8
K / D / A
57.8%
Kill participation
1,803.7
Damage / min
21,601g
569.2 gold / min
22
3 placed · 3 cleared
315
8.3 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefkec#S n Y
Zed · Top
18 / 6 / 8
57.8% KP
68,451
41.8% share
21,601g
315 CS · 8.3/m
Psilocybin#2123
Nocturne · Jungle
9 / 9 / 16
55.6% KP
29,214
17.8% share
15,988g
246 CS · 6.5/m
BoIek PoIívka#EUNE
Orianna · Mid
10 / 7 / 14
53.3% KP
33,582
20.5% share
15,552g
249 CS · 6.6/m
Memory#4620
Jhin · ADC
7 / 8 / 15
48.9% KP
24,893
15.2% share
19,393g
312 CS · 8.2/m
yuliiana#EUNE
Rakan · Support
1 / 10 / 25
57.8% KP
7,548
4.6% share
10,287g
21 CS · 0.6/m
Red side
Victorypiotrek12445#EUNE
Irelia · Top
5 / 14 / 10
37.5% KP
38,475
22.6% share
17,726g
345 CS · 9.1/m
Wang#yuumi
Master Yi · Jungle
21 / 8 / 8
72.5% KP
58,515
34.4% share
22,892g
275 CS · 7.2/m
Pinzho#2111
Cassiopeia · Mid
6 / 8 / 9
37.5% KP
19,656
11.6% share
13,729g
237 CS · 6.2/m
Primeloryz#EUNE
Hwei · ADC
5 / 8 / 16
52.5% KP
42,982
25.3% share
18,566g
308 CS · 8.1/m
Fkn0wned#EUNE
Nami · Support
3 / 7 / 17
50% KP
10,357
6.1% share
11,457g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
