Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 120 days ago
10 / 6 / 2
K / D / A
57.1%
Kill participation
1,555
Damage / min
13,685g
526.7 gold / min
15
5 placed · 3 cleared
219
8.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefanosAleksand#EUNE
Tryndamere · Top
4 / 5 / 9
40.6% KP
13,534
16% share
9,274g
168 CS · 6.5/m
WashedChallanger#IHFN
Jarvan IV · Jungle
11 / 3 / 11
68.8% KP
22,544
26.6% share
15,596g
226 CS · 8.7/m
Dran Swan#Prøxy
Swain · Mid
6 / 7 / 10
50% KP
23,383
27.6% share
11,622g
204 CS · 7.9/m
wfk#WAWA
Xerath · ADC
10 / 2 / 6
50% KP
19,877
23.5% share
12,960g
202 CS · 7.8/m
ΕΚΣΤΑΣΗ#NHH
Nami · Support
1 / 4 / 14
46.9% KP
5,394
6.4% share
7,507g
24 CS · 0.9/m
Red side
DefeatNoxus guillotine#EUNE
Darius · Top
3 / 5 / 3
28.6% KP
14,366
16.2% share
11,332g
244 CS · 9.4/m
GothLover27#Real
Zed · Jungle
5 / 8 / 6
52.4% KP
21,214
24% share
12,346g
186 CS · 7.2/m
Stefkec#S n Y
Aurora · Mid
10 / 6 / 2
57.1% KP
40,405
45.7% share
13,685g
219 CS · 8.4/m
dodonadodo#int
Yasuo · ADC
3 / 8 / 2
23.8% KP
8,830
10% share
11,420g
223 CS · 8.6/m
Just DreAmeRS#EUNE
Lulu · Support
0 / 5 / 8
38.1% KP
3,658
4.1% share
6,621g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
