Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 120 days ago
10 / 8 / 12
K / D / A
52.4%
Kill participation
2,052.9
Damage / min
19,753g
530.8 gold / min
19
5 placed · 3 cleared
281
7.6 CS / min
Objective control
5
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvampire heart#ゼロから
Irelia · Top
3 / 9 / 11
41.2% KP
23,500
13.6% share
12,484g
225 CS · 6/m
TWTV omrifc#Kayn
Nidalee · Jungle
7 / 10 / 17
70.6% KP
30,929
17.9% share
15,207g
196 CS · 5.3/m
Dran Swan#Prøxy
Swain · Mid
7 / 8 / 13
58.8% KP
53,704
31.1% share
15,659g
275 CS · 7.4/m
samovip#9064
Ezreal · ADC
10 / 7 / 7
50% KP
28,559
16.6% share
16,283g
224 CS · 6/m
KarmaIsByMySide#Karma
Senna · Support
7 / 8 / 20
79.4% KP
35,804
20.8% share
16,184g
65 CS · 1.7/m
Red side
DefeatStefanosAleksand#EUNE
Jax · Top
9 / 7 / 12
50% KP
43,122
18.8% share
15,679g
221 CS · 5.9/m
ALP TILL I DIE#EUNE
Kha'Zix · Jungle
19 / 8 / 8
64.3% KP
64,525
28.1% share
20,132g
249 CS · 6.7/m
Stefkec#S n Y
Aurora · Mid
10 / 8 / 12
52.4% KP
76,401
33.3% share
19,753g
281 CS · 7.6/m
Rosaeuarius#4599
Lux · ADC
2 / 3 / 12
33.3% KP
35,659
15.6% share
14,458g
288 CS · 7.7/m
GlikoAgori#EUNE
Leona · Support
2 / 8 / 8
23.8% KP
9,532
4.2% share
9,987g
52 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
