Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 118 days ago
15 / 2 / 5
K / D / A
52.6%
Kill participation
1,384.7
Damage / min
19,747g
703.2 gold / min
17
10 placed · 2 cleared
281
10 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefanosAleksand#EUNE
Volibear · Top
5 / 4 / 1
28.6% KP
15,991
17.6% share
13,951g
278 CS · 9.9/m
kinqusia#444
Ekko · Jungle
2 / 8 / 2
19% KP
11,266
12.4% share
9,770g
179 CS · 6.4/m
Koxtroll#uwu
Jayce · Mid
11 / 10 / 2
61.9% KP
40,201
44.4% share
13,966g
219 CS · 7.8/m
PrzyprawkaCurry#EUNE
Aphelios · ADC
2 / 9 / 3
23.8% KP
16,696
18.4% share
11,622g
210 CS · 7.5/m
Izcrets#EUNE
Lulu · Support
1 / 7 / 6
33.3% KP
6,473
7.1% share
8,145g
32 CS · 1.1/m
Red side
VictoryW I Z Z#1510
Illaoi · Top
2 / 5 / 3
13.2% KP
12,406
11.8% share
10,425g
223 CS · 7.9/m
Saitarox#ALEKS
Hecarim · Jungle
4 / 3 / 9
34.2% KP
15,550
14.7% share
12,886g
220 CS · 7.8/m
ReXxecution#BRUT
Yone · Mid
13 / 9 / 1
36.8% KP
27,000
25.6% share
13,299g
212 CS · 7.5/m
Stefkec#S n Y
Aurora · ADC
15 / 2 / 5
52.6% KP
38,888
36.8% share
19,747g
281 CS · 10/m
KY5EK1#289
Senna · Support
4 / 2 / 18
57.9% KP
11,726
11.1% share
11,982g
66 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
