Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 115 days ago
10 / 3 / 2
K / D / A
33.3%
Kill participation
1,093.7
Damage / min
13,023g
538.9 gold / min
11
2 placed · 2 cleared
191
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSisyphus#15975
Tryndamere · Top
6 / 4 / 4
71.4% KP
17,964
25.6% share
11,159g
226 CS · 9.4/m
Bartek Piguła #EUNE
Jarvan IV · Jungle
1 / 8 / 7
57.1% KP
9,892
14.1% share
7,589g
124 CS · 5.1/m
ZoRichi#EUNE
Sylas · Mid
3 / 7 / 1
28.6% KP
14,706
20.9% share
8,812g
160 CS · 6.6/m
Patonthert#7772
Brand · ADC
2 / 9 / 3
35.7% KP
18,502
26.3% share
8,834g
175 CS · 7.2/m
Drillago#333
Bard · Support
2 / 8 / 7
64.3% KP
9,172
13.1% share
7,162g
19 CS · 0.8/m
Red side
VictoryOutsider#OPC
Urgot · Top
5 / 4 / 4
25% KP
25,153
22.6% share
10,331g
206 CS · 8.5/m
Prcko#EUNE
Shyvana · Jungle
7 / 2 / 13
55.6% KP
16,821
15.1% share
12,945g
232 CS · 9.6/m
Stefkec#S n Y
Zed · Mid
10 / 3 / 2
33.3% KP
26,431
23.7% share
13,023g
191 CS · 7.9/m
Hate#yyy1
Zeri · ADC
12 / 1 / 14
72.2% KP
35,936
32.2% share
16,639g
250 CS · 10.3/m
Comet#SQ511
Lulu · Support
2 / 4 / 19
58.3% KP
7,141
6.4% share
8,226g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
