Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Defeat
Summoner's Rift · 115 days ago
3 / 6 / 11
K / D / A
73.7%
Kill participation
318.2
Damage / min
10,562g
315.4 gold / min
94
42 placed · 8 cleared
33
1 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAmbis#guts
Ambessa · Top
5 / 8 / 2
36.8% KP
29,522
29.5% share
15,600g
278 CS · 8.3/m
DodgeMyEbola#brzi
Rumble · Jungle
4 / 8 / 8
63.2% KP
28,646
28.6% share
13,445g
203 CS · 6.1/m
Vanja#XAXAX
Syndra · Mid
2 / 6 / 6
42.1% KP
15,342
15.3% share
12,369g
218 CS · 6.5/m
CRINGE NPC FREAK#AIBOT
Vayne · ADC
5 / 8 / 6
57.9% KP
16,033
16% share
13,293g
204 CS · 6.1/m
Stefkec#S n Y
Sona · Support
3 / 6 / 11
73.7% KP
10,655
10.6% share
10,562g
33 CS · 1/m
Red side
VictoryRG Razztock#Deez
Galio · Top
8 / 5 / 12
55.6% KP
25,036
21% share
13,159g
201 CS · 6/m
TheConductor#Bard
Nocturne · Jungle
5 / 3 / 12
47.2% KP
22,201
18.6% share
14,117g
253 CS · 7.6/m
lowless#EU1
Zed · Mid
14 / 2 / 3
47.2% KP
36,287
30.4% share
18,058g
248 CS · 7.4/m
Orcus#EUNE
Ashe · ADC
7 / 2 / 13
55.6% KP
23,033
19.3% share
16,331g
266 CS · 7.9/m
Kikochi#EUNE
Seraphine · Support
2 / 7 / 24
72.2% KP
12,753
10.7% share
10,384g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
