Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Summoner's Rift · 115 days ago
7 / 9 / 3
K / D / A
24.4%
Kill participation
1,148.7
Damage / min
11,840g
408.5 gold / min
17
9 placed · 2 cleared
201
6.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPageg#EUNE
Tahm Kench · Top
4 / 8 / 3
19.4% KP
14,641
13.2% share
9,560g
180 CS · 6.2/m
rebel#1216E
Nocturne · Jungle
7 / 6 / 19
72.2% KP
23,215
20.9% share
11,730g
150 CS · 5.2/m
TonightsTheNight#Again
Orianna · Mid
6 / 8 / 15
58.3% KP
19,384
17.4% share
11,173g
171 CS · 5.9/m
family allowance#fam
Smolder · ADC
15 / 9 / 8
63.9% KP
35,029
31.5% share
15,484g
215 CS · 7.4/m
Hanako#Peril
Morgana · Support
4 / 10 / 14
50% KP
18,916
17% share
8,972g
50 CS · 1.7/m
Red side
VictoryAmbis#guts
Ezreal · Top
14 / 6 / 7
51.2% KP
40,959
27.7% share
16,277g
252 CS · 8.7/m
DodgeMyEbola#brzi
Shyvana · Jungle
6 / 5 / 10
39% KP
26,417
17.8% share
13,581g
223 CS · 7.7/m
Stefkec#S n Y
Aurora · Mid
7 / 9 / 3
24.4% KP
33,293
22.5% share
11,840g
201 CS · 6.9/m
CRINGE NPC FREAK#AIBOT
Kalista · ADC
12 / 9 / 13
61% KP
35,743
24.1% share
15,335g
174 CS · 6/m
Vanja#XAXAX
Blitzcrank · Support
2 / 7 / 24
63.4% KP
11,651
7.9% share
9,871g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
