Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 115 days ago
7 / 3 / 6
K / D / A
41.9%
Kill participation
1,218
Damage / min
13,455g
506.1 gold / min
15
3 placed · 4 cleared
238
9 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory90s#999
Skarner · Top
7 / 6 / 7
45.2% KP
25,780
23% share
12,038g
211 CS · 7.9/m
IT IS HUNTING US#EUNE
Graves · Jungle
11 / 2 / 6
54.8% KP
18,427
16.4% share
14,721g
252 CS · 9.5/m
Stefkec#S n Y
Zed · Mid
7 / 3 / 6
41.9% KP
32,379
28.9% share
13,455g
238 CS · 9/m
WindBreaker#Weak
Ashe · ADC
3 / 3 / 10
41.9% KP
13,873
12.4% share
11,739g
231 CS · 8.7/m
ZenDaR#EUNE
Senna · Support
3 / 4 / 13
51.6% KP
21,721
19.4% share
9,901g
42 CS · 1.6/m
Red side
DefeatOutsider#OPC
Urgot · Top
5 / 9 / 4
50% KP
20,965
27.6% share
10,169g
179 CS · 6.7/m
Sir#1000
Ivern · Jungle
4 / 5 / 6
55.6% KP
4,985
6.6% share
9,792g
112 CS · 4.2/m
OcultPaViataDate#nrasa
Veigar · Mid
4 / 4 / 3
38.9% KP
19,787
26% share
11,328g
224 CS · 8.4/m
TTV nzcerlol#JINX
Jinx · ADC
5 / 5 / 3
44.4% KP
22,623
29.7% share
13,831g
239 CS · 9/m
Szymcio001#EUNE
Sona · Support
0 / 8 / 8
44.4% KP
7,688
10.1% share
6,627g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
