Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 115 days ago
7 / 7 / 5
K / D / A
48%
Kill participation
1,243.7
Damage / min
12,436g
468.1 gold / min
14
2 placed · 3 cleared
182
6.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatribbon#EUNE
Singed · Top
1 / 12 / 7
32% KP
19,291
17.8% share
9,648g
192 CS · 7.2/m
H E A V E N#KIKI
Sylas · Jungle
10 / 10 / 9
76% KP
24,351
22.5% share
13,353g
146 CS · 5.5/m
Stefkec#S n Y
Zed · Mid
7 / 7 / 5
48% KP
33,041
30.5% share
12,436g
182 CS · 6.9/m
A1M#EUNE
Xayah · ADC
6 / 9 / 5
44% KP
25,503
23.5% share
12,303g
210 CS · 7.9/m
VokounRevival#Voko
Rakan · Support
1 / 11 / 9
40% KP
6,113
5.6% share
6,713g
15 CS · 0.6/m
Red side
VictoryAdelean#Cross
Yone · Top
10 / 7 / 9
39.6% KP
35,527
27.8% share
14,539g
281 CS · 10.6/m
satanic g0spel#333
Kha'Zix · Jungle
14 / 4 / 9
47.9% KP
22,014
17.2% share
15,775g
190 CS · 7.2/m
Cukiereczek#Pcake
Vex · Mid
11 / 5 / 12
47.9% KP
26,368
20.7% share
13,010g
202 CS · 7.6/m
Tahm Goodman#Saul
Tahm Kench · ADC
6 / 5 / 17
47.9% KP
23,846
18.7% share
11,847g
144 CS · 5.4/m
Peto#noob
Senna · Support
7 / 4 / 28
72.9% KP
19,886
15.6% share
12,045g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
