Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 114 days ago
15 / 3 / 10
K / D / A
61%
Kill participation
1,842.8
Damage / min
17,736g
599.9 gold / min
18
2 placed · 5 cleared
242
8.2 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatray of darkness#sozia
Janna · Top
4 / 7 / 8
54.5% KP
12,633
14.1% share
9,137g
115 CS · 3.9/m
CHRIST IS GOD#777
Shyvana · Jungle
4 / 7 / 10
63.6% KP
19,174
21.5% share
11,902g
187 CS · 6.3/m
DesperateNasus#K R
Nasus · Mid
5 / 6 / 3
36.4% KP
16,156
18.1% share
11,195g
195 CS · 6.6/m
engiu#NEVER
Kai'Sa · ADC
7 / 9 / 6
59.1% KP
25,838
28.9% share
13,239g
207 CS · 7/m
Sylas Supp#EUNE
Tahm Kench · Support
2 / 12 / 11
59.1% KP
15,492
17.3% share
9,101g
26 CS · 0.9/m
Red side
Victorya minute#left
Malphite · Top
7 / 3 / 18
61% KP
29,186
18.4% share
12,448g
183 CS · 6.2/m
Careless Whisper#eve
Evelynn · Jungle
11 / 2 / 11
53.7% KP
24,588
15.5% share
14,409g
227 CS · 7.7/m
Stefkec#S n Y
Zed · Mid
15 / 3 / 10
61% KP
54,485
34.4% share
17,736g
242 CS · 8.2/m
parkour kitten#YOOO
Yunara · ADC
7 / 7 / 14
51.2% KP
39,746
25.1% share
16,843g
236 CS · 8/m
rerank1#who
Alistar · Support
1 / 7 / 21
53.7% KP
10,612
6.7% share
8,572g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
