Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 113 days ago
1 / 8 / 2
K / D / A
16.7%
Kill participation
851.6
Damage / min
8,342g
363.8 gold / min
10
6 placed · 0 cleared
163
7.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZEPSUTYKEEFIR#EUNE
Sion · Top
4 / 1 / 9
31.7% KP
17,120
18.3% share
10,055g
164 CS · 7.2/m
WashedChallanger#IHFN
Graves · Jungle
12 / 3 / 12
58.5% KP
20,168
21.5% share
13,124g
185 CS · 8.1/m
vampire heart#ゼロから
Irelia · Mid
10 / 2 / 4
34.1% KP
22,118
23.6% share
14,611g
245 CS · 10.7/m
Marcel#1v9
Samira · ADC
15 / 4 / 5
48.8% KP
28,198
30.1% share
14,435g
188 CS · 8.2/m
DARKSOLDIER62#EUNE
Blitzcrank · Support
0 / 8 / 20
48.8% KP
6,189
6.6% share
6,912g
13 CS · 0.6/m
Red side
DefeatΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Malphite · Top
3 / 7 / 8
61.1% KP
22,731
28.8% share
8,153g
162 CS · 7.1/m
Sir#1000
Sylas · Jungle
1 / 9 / 5
33.3% KP
9,056
11.5% share
6,992g
136 CS · 5.9/m
Stefkec#S n Y
Zed · Mid
1 / 8 / 2
16.7% KP
19,530
24.8% share
8,342g
163 CS · 7.1/m
Vızsla#Êdge
Jhin · ADC
9 / 9 / 6
83.3% KP
16,897
21.4% share
12,883g
151 CS · 6.6/m
TRUE HECARIM#2016
Nautilus · Support
4 / 8 / 7
61.1% KP
10,596
13.4% share
6,857g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
