Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 112 days ago
15 / 8 / 15
K / D / A
71.4%
Kill participation
1,005
Damage / min
19,569g
547.1 gold / min
28
8 placed · 5 cleared
296
8.3 CS / min
Objective control
1
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDawn#0612
Yone · Top
6 / 12 / 11
43.6% KP
34,238
21.8% share
14,020g
236 CS · 6.6/m
Govos#BORIS
Viego · Jungle
9 / 9 / 8
43.6% KP
17,338
11% share
16,001g
212 CS · 5.9/m
Bolozon#EUNE
Zed · Mid
6 / 5 / 4
25.6% KP
29,716
18.9% share
13,968g
252 CS · 7/m
Mil0Š 031#ipce
Jhin · ADC
15 / 6 / 9
61.5% KP
53,341
33.9% share
20,842g
307 CS · 8.6/m
Koro fister#EUW
Neeko · Support
3 / 10 / 16
48.7% KP
22,556
14.3% share
10,577g
45 CS · 1.3/m
Red side
VictorySpec#CRAB
Galio · Top
6 / 7 / 17
54.8% KP
25,041
18% share
12,357g
171 CS · 4.8/m
S I V L A#GTP
Talon · Jungle
8 / 8 / 10
42.9% KP
27,257
19.6% share
15,966g
284 CS · 7.9/m
Stefkec#S n Y
Orianna · Mid
15 / 8 / 15
71.4% KP
35,944
25.8% share
19,569g
296 CS · 8.3/m
hXTY#ZERI
Zeri · ADC
9 / 8 / 20
69% KP
31,252
22.5% share
20,300g
315 CS · 8.8/m
Wait Iam Goated#xdddd
Bard · Support
4 / 8 / 29
78.6% KP
19,662
14.1% share
12,165g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
