Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 112 days ago
4 / 5 / 4
K / D / A
34.8%
Kill participation
1,145.5
Damage / min
11,692g
395.9 gold / min
17
9 placed · 0 cleared
262
8.9 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Jax · Top
11 / 8 / 5
41% KP
25,593
21.2% share
13,647g
188 CS · 6.4/m
Jordan Barrett#MODEL
Diana · Jungle
4 / 2 / 8
30.8% KP
15,566
12.9% share
13,197g
255 CS · 8.6/m
hussars meretrix#EUNE
Ekko · Mid
9 / 4 / 5
35.9% KP
23,707
19.6% share
13,249g
222 CS · 7.5/m
kush uwu#DOINB
Caitlyn · ADC
10 / 3 / 11
53.8% KP
40,270
33.3% share
17,144g
264 CS · 8.9/m
OTPYasuo55#EUNE
Senna · Support
5 / 7 / 17
56.4% KP
15,626
12.9% share
11,603g
34 CS · 1.2/m
Red side
DefeatOrangeEnj0yer#EUNE
Gangplank · Top
2 / 13 / 6
34.8% KP
20,915
18.2% share
9,784g
182 CS · 6.2/m
S I V L A#GTP
Talon · Jungle
7 / 11 / 5
52.2% KP
26,808
23.3% share
12,582g
214 CS · 7.2/m
Stefkec#S n Y
Orianna · Mid
4 / 5 / 4
34.8% KP
33,829
29.5% share
11,692g
262 CS · 8.9/m
twtv ECSTASSYLOL#777
Kalista · ADC
5 / 7 / 5
43.5% KP
23,353
20.3% share
13,461g
269 CS · 9.1/m
oliwierekeb#janna
Janna · Support
5 / 4 / 10
65.2% KP
9,946
8.7% share
9,742g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
