Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 112 days ago
19 / 6 / 11
K / D / A
62.5%
Kill participation
2,090.1
Damage / min
23,792g
675 gold / min
23
5 placed · 6 cleared
307
8.7 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKentt#EUNE
Yorick · Top
6 / 8 / 13
39.6% KP
31,915
16.3% share
15,501g
240 CS · 6.8/m
Broken Wings#EUNE
Qiyana · Jungle
7 / 12 / 12
39.6% KP
30,830
15.7% share
16,252g
226 CS · 6.4/m
Stefkec#S n Y
Zed · Mid
19 / 6 / 11
62.5% KP
73,677
37.6% share
23,792g
307 CS · 8.7/m
kush uwu#DOINB
Corki · ADC
13 / 15 / 11
50% KP
32,936
16.8% share
18,208g
215 CS · 6.1/m
ΕΚΣΤΑΣΗ#NHH
Hwei · Support
3 / 15 / 18
43.8% KP
26,644
13.6% share
11,100g
42 CS · 1.2/m
Red side
VictoryΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Jax · Top
8 / 11 / 7
26.8% KP
31,109
16.4% share
13,110g
187 CS · 5.3/m
zzzzzz#karo
Bel'Veth · Jungle
10 / 8 / 15
44.6% KP
26,879
14.1% share
16,174g
222 CS · 6.3/m
S I V L A#GTP
Lissandra · Mid
13 / 8 / 19
57.1% KP
46,446
24.5% share
16,765g
254 CS · 7.2/m
twtv ECSTASSYLOL#777
Kalista · ADC
16 / 11 / 19
62.5% KP
44,844
23.6% share
21,860g
282 CS · 8/m
ray of darkness#sozia
Senna · Support
9 / 10 / 38
83.9% KP
40,682
21.4% share
15,334g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
