Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 111 days ago
8 / 3 / 4
K / D / A
37.5%
Kill participation
1,157.5
Damage / min
11,737g
489 gold / min
12
3 placed · 1 cleared
203
8.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSłodki Socjopata#Mrauu
Olaf · Top
4 / 8 / 1
33.3% KP
18,676
25.1% share
10,169g
199 CS · 8.3/m
UsedToSlay#EUNE1
Shaco · Jungle
2 / 4 / 5
46.7% KP
14,204
19.1% share
8,209g
149 CS · 6.2/m
Greenvert#6766
Orianna · Mid
3 / 6 / 2
33.3% KP
16,367
22% share
9,045g
173 CS · 7.2/m
Strašidýlko Bubo#Bubo
Caitlyn · ADC
4 / 7 / 4
53.3% KP
14,293
19.2% share
10,383g
168 CS · 7/m
Drillago#333
Bard · Support
2 / 7 / 6
53.3% KP
10,821
14.6% share
6,614g
22 CS · 0.9/m
Red side
Victoryziomus3#bomba
Gragas · Top
3 / 3 / 5
25% KP
18,552
19.3% share
11,615g
246 CS · 10.3/m
SillyBoyKisser#MONKE
Lillia · Jungle
7 / 3 / 10
53.1% KP
14,744
15.4% share
12,474g
178 CS · 7.4/m
Stefkec#S n Y
Zed · Mid
8 / 3 / 4
37.5% KP
27,779
28.9% share
11,737g
203 CS · 8.5/m
Barbarzyńca#sad
Aphelios · ADC
12 / 6 / 3
46.9% KP
27,953
29.1% share
13,535g
196 CS · 8.2/m
BoNdYs#2369
Lulu · Support
2 / 0 / 17
59.4% KP
6,971
7.3% share
8,288g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
