Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 111 days ago
6 / 5 / 12
K / D / A
40.9%
Kill participation
914.1
Damage / min
13,955g
440.5 gold / min
14
2 placed · 3 cleared
217
6.8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefkec#S n Y
Zed · Top
6 / 5 / 12
40.9% KP
28,961
19.6% share
13,955g
217 CS · 6.8/m
Coulrophobia#6667
Graves · Jungle
18 / 7 / 10
63.6% KP
34,138
23.1% share
20,748g
278 CS · 8.8/m
Misanthrope#G0AT
Ahri · Mid
9 / 6 / 13
50% KP
37,580
25.4% share
14,317g
210 CS · 6.6/m
sNN0w#EUNE
Ezreal · ADC
7 / 6 / 10
38.6% KP
20,761
14% share
16,588g
276 CS · 8.7/m
Erring#ASDF
Sylas · Support
4 / 10 / 23
61.4% KP
26,416
17.9% share
11,983g
41 CS · 1.3/m
Red side
DefeatKoreaniec#JDD
Lee Sin · Top
6 / 10 / 3
26.5% KP
28,019
24% share
14,068g
208 CS · 6.6/m
roskurviator#NieO
Rengar · Jungle
10 / 9 / 7
50% KP
28,367
24.3% share
14,692g
170 CS · 5.4/m
hypergamy#rope
Yone · Mid
11 / 12 / 3
41.2% KP
32,736
28.1% share
14,897g
263 CS · 8.3/m
VokounRevival#Voko
Vel'Koz · ADC
6 / 5 / 7
38.2% KP
20,982
18% share
13,383g
245 CS · 7.7/m
Coach XBlademojo#FIST
Braum · Support
1 / 8 / 14
44.1% KP
6,555
5.6% share
8,893g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
