Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 109 days ago
5 / 9 / 9
K / D / A
43.8%
Kill participation
1,029.5
Damage / min
15,067g
410.9 gold / min
19
8 placed · 3 cleared
313
8.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHorizon#TOP
Jax · Top
1 / 11 / 6
21.9% KP
20,819
15.8% share
11,920g
272 CS · 7.4/m
TidyMost#6969
Naafiri · Jungle
12 / 9 / 6
56.3% KP
28,279
21.5% share
17,530g
271 CS · 7.4/m
Stefkec#S n Y
Orianna · Mid
5 / 9 / 9
43.8% KP
37,750
28.7% share
15,067g
313 CS · 8.5/m
LelouchVBritania#CARTI
Veigar · ADC
9 / 10 / 10
59.4% KP
33,160
25.2% share
16,594g
270 CS · 7.4/m
henddżob w gumie#44487
Pyke · Support
5 / 9 / 9
43.8% KP
11,545
8.8% share
11,857g
59 CS · 1.6/m
Red side
VictoryKlordix#EUNE
Singed · Top
6 / 1 / 22
58.3% KP
32,949
21.5% share
16,556g
307 CS · 8.4/m
Fluttershy oωo#333
Qiyana · Jungle
14 / 3 / 13
56.3% KP
34,030
22.2% share
20,997g
288 CS · 7.9/m
gorgx#EUNE
Ahri · Mid
7 / 8 / 19
54.2% KP
31,675
20.6% share
13,980g
230 CS · 6.3/m
ABOD DK#EUNE
Jhin · ADC
18 / 9 / 13
64.6% KP
37,053
24.1% share
21,438g
284 CS · 7.7/m
ENB#kchau
Annie · Support
3 / 11 / 26
60.4% KP
17,895
11.7% share
11,720g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
