Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 109 days ago
19 / 14 / 13
K / D / A
53.3%
Kill participation
1,882.8
Damage / min
21,452g
488.3 gold / min
16
4 placed · 1 cleared
241
5.5 CS / min
Objective control
3
Dragons
3
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
12
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKicia#BDJQP
Renekton · Top
6 / 13 / 10
25.4% KP
18,829
7.9% share
15,700g
232 CS · 5.3/m
bobenof#EUNE
Sylas · Jungle
11 / 11 / 24
55.6% KP
45,182
19.1% share
20,401g
261 CS · 5.9/m
terelep#Myth
Vladimir · Mid
18 / 9 / 9
42.9% KP
68,136
28.8% share
21,818g
282 CS · 6.4/m
engiu#NEVER
Kai'Sa · ADC
23 / 12 / 18
65.1% KP
68,401
28.9% share
26,327g
270 CS · 6.1/m
Thë Ðećeîver PR#EUNE
Shaco · Support
5 / 16 / 27
50.8% KP
36,323
15.3% share
14,741g
52 CS · 1.2/m
Red side
Victorydie first#pera
Vayne · Top
12 / 11 / 12
40% KP
47,690
17.7% share
19,298g
277 CS · 6.3/m
haczkes#EUNE
Hecarim · Jungle
9 / 12 / 18
45% KP
31,319
11.6% share
19,232g
311 CS · 7.1/m
Stefkec#S n Y
Zed · Mid
19 / 14 / 13
53.3% KP
82,719
30.6% share
21,452g
241 CS · 5.5/m
KRILAOnSteroids#7777
Syndra · ADC
8 / 18 / 17
41.7% KP
52,625
19.5% share
21,573g
257 CS · 5.8/m
omulcusobolani#zoie
Senna · Support
12 / 8 / 28
66.7% KP
55,604
20.6% share
20,915g
84 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
