Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Summoner's Rift · 109 days ago
12 / 7 / 9
K / D / A
38.2%
Kill participation
1,807.9
Damage / min
14,953g
565.3 gold / min
7
2 placed · 1 cleared
200
7.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatASAP Lion#ALX00
Ornn · Top
1 / 10 / 11
29.3% KP
11,278
10.5% share
7,446g
130 CS · 4.9/m
Williammm#EUNE
Skarner · Jungle
6 / 7 / 19
61% KP
23,071
21.5% share
10,665g
113 CS · 4.3/m
Luboš Hrouzek#VPN
Sylas · Mid
8 / 10 / 12
48.8% KP
21,815
20.4% share
11,099g
142 CS · 5.4/m
Child#Zeri
Aurelion Sol · ADC
16 / 14 / 10
63.4% KP
33,734
31.5% share
15,453g
204 CS · 7.7/m
Tai Lungussy#MVP
Pyke · Support
10 / 14 / 11
51.2% KP
17,203
16.1% share
11,194g
21 CS · 0.8/m
Red side
Victorychess mentality#zed
Yone · Top
5 / 9 / 11
29.1% KP
38,954
23.6% share
12,011g
229 CS · 8.7/m
DAKI KRALJ#tata
Olaf · Jungle
16 / 4 / 2
32.7% KP
28,229
17.1% share
14,601g
194 CS · 7.3/m
Stefkec#S n Y
Zed · Mid
12 / 7 / 9
38.2% KP
47,818
28.9% share
14,953g
200 CS · 7.6/m
zane uwu#DOINB
Malphite · ADC
20 / 10 / 4
43.6% KP
30,706
18.6% share
17,165g
163 CS · 6.2/m
akiro43#KeYS
Leona · Support
2 / 11 / 27
52.7% KP
19,476
11.8% share
10,696g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
