Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Amumu
Defeat
Ranked Solo/Duo · 108 days ago
1 / 5 / 1
K / D / A
33.3%
Kill participation
292.6
Damage / min
6,899g
317 gold / min
8
1 placed · 1 cleared
132
6.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiich#1V9
Vladimir · Top
5 / 2 / 6
37.9% KP
17,735
25% share
10,266g
199 CS · 9.1/m
OcultPaViataDate#nrasa
Rek'Sai · Jungle
3 / 1 / 9
41.4% KP
7,402
10.4% share
10,245g
185 CS · 8.5/m
Anunaki#999
Kassadin · Mid
9 / 0 / 3
41.4% KP
20,342
28.7% share
12,379g
201 CS · 9.2/m
sPiN aNd GyM#dygas
Samira · ADC
8 / 0 / 3
37.9% KP
13,571
19.1% share
13,371g
216 CS · 9.9/m
dj0lee#4776
Pyke · Support
4 / 3 / 13
58.6% KP
11,877
16.7% share
9,352g
8 CS · 0.4/m
Red side
DefeatS I V L A#GTP
Riven · Top
2 / 7 / 0
33.3% KP
8,176
19.3% share
7,153g
132 CS · 6.1/m
Stefkec#S n Y
Amumu · Jungle
1 / 5 / 1
33.3% KP
6,368
15% share
6,899g
132 CS · 6.1/m
MiłyWojtuś#EUNE
Anivia · Mid
1 / 6 / 2
50% KP
7,111
16.8% share
6,568g
134 CS · 6.2/m
asdfasfas#jiji
Ryze · ADC
0 / 4 / 2
33.3% KP
8,742
20.7% share
7,635g
173 CS · 7.9/m
BlueEyesCyber#EUNE
Senna · Support
2 / 7 / 1
50% KP
11,928
28.2% share
7,160g
63 CS · 2.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
