Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 108 days ago
9 / 5 / 6
K / D / A
42.9%
Kill participation
1,211.1
Damage / min
17,176g
625.3 gold / min
20
3 placed · 5 cleared
269
9.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat네 엄마의 왼쪽 고환#001
Kennen · Top
5 / 6 / 3
33.3% KP
19,535
24.8% share
9,967g
196 CS · 7.1/m
CHRIST IS GOD#777
Rek'Sai · Jungle
5 / 7 / 7
50% KP
17,362
22% share
9,961g
144 CS · 5.2/m
Ominous#WIN
Annie · Mid
5 / 8 / 2
29.2% KP
11,608
14.7% share
9,659g
169 CS · 6.2/m
Kapitan Quackle#EUNE
Yasuo · ADC
8 / 7 / 6
58.3% KP
19,925
25.2% share
14,394g
231 CS · 8.4/m
DRAVEN MAZDA#YUUMI
Yuumi · Support
1 / 7 / 18
79.2% KP
10,481
13.3% share
7,878g
22 CS · 0.8/m
Red side
Victorykocham kotki#purr
Olaf · Top
10 / 3 / 6
45.7% KP
24,300
24% share
14,634g
253 CS · 9.2/m
Dixa#9722
Ekko · Jungle
4 / 4 / 10
40% KP
8,510
8.4% share
12,078g
200 CS · 7.3/m
Stefkec#S n Y
Zed · Mid
9 / 5 / 6
42.9% KP
33,266
32.9% share
17,176g
269 CS · 9.8/m
Kustosz Enjoyer#enjoy
Zeri · ADC
8 / 5 / 12
57.1% KP
18,703
18.5% share
15,075g
205 CS · 7.5/m
DmuchanaŚwinia#Frinu
Senna · Support
4 / 8 / 17
60% KP
16,320
16.1% share
11,270g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
