Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 108 days ago
3 / 7 / 2
K / D / A
55.6%
Kill participation
1,268.3
Damage / min
10,976g
418.1 gold / min
15
3 placed · 3 cleared
223
8.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygmazavac#EUNE
Ornn · Top
3 / 0 / 5
34.8% KP
17,829
23.1% share
10,410g
200 CS · 7.6/m
SommerLiebe#EUNE
Taliyah · Jungle
9 / 4 / 8
73.9% KP
18,665
24.2% share
15,782g
284 CS · 10.8/m
DesperateNasus#K R
Nasus · Mid
5 / 1 / 10
65.2% KP
20,168
26.1% share
12,714g
229 CS · 8.7/m
GNS#MNC
Caitlyn · ADC
5 / 2 / 3
34.8% KP
11,864
15.4% share
13,123g
226 CS · 8.6/m
ElectroCutie#BARD
Bard · Support
1 / 2 / 15
69.6% KP
8,660
11.2% share
8,091g
24 CS · 0.9/m
Red side
DefeatVaraw Tuflous#Kekw
Zac · Top
0 / 3 / 0
0% KP
6,178
9.2% share
8,587g
248 CS · 9.4/m
rerank1#who
Jarvan IV · Jungle
2 / 5 / 2
44.4% KP
4,806
7.2% share
8,140g
155 CS · 5.9/m
Stefkec#S n Y
Zed · Mid
3 / 7 / 2
55.6% KP
33,294
49.8% share
10,976g
223 CS · 8.5/m
Closed#Gone
Mel · ADC
3 / 3 / 2
55.6% KP
17,345
25.9% share
11,106g
261 CS · 9.9/m
Memory#4620
Thresh · Support
1 / 5 / 6
77.8% KP
5,231
7.8% share
7,344g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
