Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 106 days ago
14 / 2 / 16
K / D / A
60%
Kill participation
1,842.1
Damage / min
24,131g
604.3 gold / min
25
12 placed · 4 cleared
315
7.9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFett im schwarz#7155
Aatrox · Top
6 / 8 / 8
50% KP
43,839
23.3% share
15,947g
256 CS · 6.4/m
LeeWin17#1401
Zaahen · Jungle
4 / 10 / 11
53.6% KP
28,745
15.3% share
15,541g
261 CS · 6.5/m
Frank612#EUNE
Ahri · Mid
10 / 10 / 9
67.9% KP
50,646
26.9% share
19,399g
287 CS · 7.2/m
Reyst1#EUNE
Brand · ADC
6 / 10 / 10
57.1% KP
45,850
24.4% share
17,209g
292 CS · 7.3/m
BananaPL777#Sera
Nami · Support
2 / 12 / 18
71.4% KP
19,121
10.2% share
11,935g
31 CS · 0.8/m
Red side
Victorybobenof#EUNE
Sett · Top
5 / 7 / 11
32% KP
25,666
11.9% share
16,086g
282 CS · 7.1/m
bia#focus
Hecarim · Jungle
17 / 6 / 15
64% KP
59,695
27.7% share
20,827g
315 CS · 7.9/m
Twtv Katayama#4444
Katarina · Mid
13 / 8 / 16
58% KP
47,403
22% share
17,380g
265 CS · 6.6/m
Stefkec#S n Y
Aurora · ADC
14 / 2 / 16
60% KP
73,563
34.1% share
24,131g
315 CS · 7.9/m
mind over mayhem#222
Milio · Support
1 / 5 / 41
84% KP
9,506
4.4% share
13,172g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
