Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 106 days ago
3 / 9 / 10
K / D / A
68.4%
Kill participation
483.1
Damage / min
8,586g
286.2 gold / min
75
36 placed · 5 cleared
43
1.4 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrabbit a#PEIA
Akali · Top
13 / 2 / 8
45.7% KP
42,085
29.5% share
15,806g
260 CS · 8.7/m
Łűńåćy őƒ ÂÐÇ#ZERO
Jayce · Jungle
11 / 5 / 14
54.3% KP
38,196
26.8% share
17,857g
250 CS · 8.3/m
川O乂#NEHEH
Malzahar · Mid
5 / 6 / 11
34.8% KP
17,763
12.5% share
11,223g
197 CS · 6.6/m
Twtv Katayama#4444
Katarina · ADC
13 / 2 / 9
47.8% KP
27,028
19% share
16,167g
215 CS · 7.2/m
90s#999
Skarner · Support
4 / 4 / 18
47.8% KP
17,490
12.3% share
10,500g
55 CS · 1.8/m
Red side
DefeatThe Dark Heavens#Truth
Illaoi · Top
5 / 9 / 5
52.6% KP
26,665
28.4% share
11,429g
187 CS · 6.2/m
IT IS HUNTING US#EUNE
Camille · Jungle
2 / 12 / 8
52.6% KP
14,903
15.9% share
10,641g
178 CS · 5.9/m
CANTLOSEMUSTGAP#BEAST
Kassadin · Mid
5 / 6 / 5
52.6% KP
19,434
20.7% share
14,912g
269 CS · 9/m
totally spies#lux
Lux · ADC
4 / 10 / 7
57.9% KP
18,326
19.5% share
13,963g
211 CS · 7/m
Stefkec#S n Y
Seraphine · Support
3 / 9 / 10
68.4% KP
14,493
15.4% share
8,586g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
