Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 106 days ago
5 / 6 / 8
K / D / A
44.8%
Kill participation
745.7
Damage / min
13,360g
399 gold / min
11
6 placed · 0 cleared
243
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEUNE SUBHUMANS#LDW1k
Yone · Top
3 / 13 / 3
20.7% KP
31,057
22.1% share
13,386g
278 CS · 8.3/m
Slayer#Joker
Shaco · Jungle
9 / 13 / 6
51.7% KP
23,080
16.4% share
13,520g
154 CS · 4.6/m
Stefkec#S n Y
Orianna · Mid
5 / 6 / 8
44.8% KP
24,968
17.8% share
13,360g
243 CS · 7.3/m
Kifos#EUW
Ezreal · ADC
6 / 11 / 11
58.6% KP
33,520
23.9% share
16,952g
287 CS · 8.6/m
Miverl#EUNE
Senna · Support
6 / 10 / 18
82.8% KP
27,712
19.7% share
12,608g
43 CS · 1.3/m
Red side
VictoryFrank Gallagher#HOG1
Qiyana · Top
9 / 6 / 3
22.6% KP
19,350
12.9% share
12,774g
214 CS · 6.4/m
4m9#tzwel
Hecarim · Jungle
14 / 8 / 15
54.7% KP
35,109
23.5% share
19,347g
296 CS · 8.8/m
Zed The Suiiiiii#MUSTA
Zed · Mid
20 / 1 / 8
52.8% KP
42,903
28.7% share
19,792g
255 CS · 7.6/m
Neveradmitdef#1705
Ahri · ADC
8 / 9 / 11
35.8% KP
37,294
24.9% share
15,864g
252 CS · 7.5/m
Nelfie#thief
Nami · Support
2 / 5 / 31
62.3% KP
15,022
10% share
11,808g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
