Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 105 days ago
10 / 8 / 12
K / D / A
50%
Kill participation
1,060.6
Damage / min
13,085g
423.7 gold / min
38
17 placed · 5 cleared
215
7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCristiFiora#WON
Irelia · Top
7 / 10 / 7
51.9% KP
22,211
21.4% share
14,948g
260 CS · 8.4/m
helIo kolofou#whoam
Locke · Jungle
12 / 9 / 4
59.3% KP
19,625
18.9% share
14,949g
192 CS · 6.2/m
SamsungWorldCZ#8127
Zed · Mid
4 / 7 / 7
40.7% KP
31,052
29.9% share
13,327g
199 CS · 6.4/m
Sysha#2137
Kalista · ADC
3 / 8 / 5
29.6% KP
20,149
19.4% share
12,811g
252 CS · 8.2/m
Zandalar#LGBTQ
Tahm Kench · Support
1 / 10 / 13
51.9% KP
10,772
10.4% share
8,192g
21 CS · 0.7/m
Red side
Victoryf agatka#mommy
Malphite · Top
9 / 6 / 6
34.1% KP
21,446
16.3% share
14,056g
214 CS · 6.9/m
GórnikWałbrzych#kibic
Lillia · Jungle
15 / 4 / 13
63.6% KP
36,405
27.7% share
17,466g
263 CS · 8.5/m
Stefkec#S n Y
Aurora · Mid
10 / 8 / 12
50% KP
32,754
24.9% share
13,085g
215 CS · 7/m
DouBleShotYaGG#EUNE
Jhin · ADC
10 / 4 / 15
56.8% KP
32,972
25.1% share
16,600g
236 CS · 7.6/m
ΕΚΣΤΑΣΗ#NHH
Thresh · Support
0 / 5 / 26
59.1% KP
8,040
6.1% share
9,130g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
