Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 104 days ago
3 / 3 / 3
K / D / A
35.3%
Kill participation
610.8
Damage / min
10,987g
462.9 gold / min
14
7 placed · 1 cleared
206
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDaxenGunslinger#EUNE
Aatrox · Top
9 / 7 / 3
70.6% KP
29,655
48.6% share
10,644g
173 CS · 7.3/m
wiktor#pluje
Graves · Jungle
3 / 6 / 2
29.4% KP
8,278
13.6% share
9,248g
161 CS · 6.8/m
wdhs#EUNE
Xerath · Mid
2 / 8 / 1
17.6% KP
6,333
10.4% share
6,340g
123 CS · 5.2/m
Stefkec#S n Y
Aurora · ADC
3 / 3 / 3
35.3% KP
14,497
23.8% share
10,987g
206 CS · 8.7/m
Izcrets#EUNE
Thresh · Support
0 / 5 / 1
5.9% KP
2,205
3.6% share
4,880g
21 CS · 0.9/m
Red side
VictoryTWTV mokrapjoka#123
Yone · Top
2 / 10 / 4
20.7% KP
11,989
15.1% share
9,092g
177 CS · 7.5/m
PomeranianOwner#EUNE
Ekko · Jungle
4 / 4 / 10
48.3% KP
15,205
19.2% share
10,740g
193 CS · 8.1/m
I I#333
Naafiri · Mid
12 / 0 / 3
51.7% KP
22,727
28.7% share
14,639g
250 CS · 10.5/m
holyy#zxcv
Ezreal · ADC
7 / 2 / 2
31% KP
19,011
24% share
10,386g
157 CS · 6.6/m
AimKat#EUNE
Bard · Support
4 / 2 / 10
48.3% KP
10,347
13.1% share
7,874g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
